Monday, July 11, 2011

Job News & Space Hulk updates

Firstly, most importantly... I've gotten a job @ Vigil Games as an Environment Artist! It's very exciting, moving next week... lots to do!


As for the space hulk project, I've decided to leave the 40k-themed stuff out, for now, and go "generic" whilst still being heavily inspired by the space hulk board game. Finished another segment, made some modifications to the texturing procedures. Starting working on the Wall & ceiling tiles, low poly for the first variation is done, going to detail up the high poly soon. Here are some images of the progress of the finished pieces:




Friday, July 1, 2011

Space Hulk project has begun

After getting through with all the graduation, car nonsense, working on some high poly sketches, it's time to start another project.

This one is going to be based around the Space Hulk game by Games Workshop. Set in the WarHammer 40,000 universe, there is no shortage of sweet concepts, inspiration, art, etc. Plus tons of freedom to do what I really want to.

I'm going to be keeping this as an entirely modular set, with several sections "per-tile"


Anyway, here's the little test floor section I made to see how I like the style. Lots of painted metal... pretty much everything will have 3 significant grunge layers, old (rust) semi-old (blackened) and new (shiny).

Late Updates...

Posting up stuff.

Finished the street scene, did a LOT of work on the graffiti... that stuff is way harder than it looks, but I'm happy with how it came out. More @ http://www.itsrichards.com

Monday, June 6, 2011

Street Scene - WIP 6

Okay... now it's really almost done. A little work on the balcony, perhaps a little bit more litter.


Saturday, June 4, 2011

Street Scene - WIP 5

Hey! I finally posted something on Polycount... and I'm very thankful that I did. I've forgotten how a little bit of criticism can be so bloody encouraging. More progress, just one shot for this update, but I feel that it's a pretty one! Lots of stuff tweaked, changed and added.

Monday, May 30, 2011

Space Raceship! "NASACAR?"

Currently making a solid blockout for the high poly. I'm pretty sure I'll end up making this thing Asymmetrical, because things that are even, can be rather boring... 'sides, I've already made a ton of symmetrical ships with the modular ship project (27 to be exact!)... if I really get into this, I might do something similar... I do have it in mind. Time will tell! Below are some doodles and a little bit of modeling. I might be changing a lot, depending on how I feel it looks going together.

Street Scene - WIP 4

 Nearing completion. Added a small pile of things, a bit of color, tweaked lighting, some depth of field so the sky-box doesn't look so out of place. Not really a whole lot I need to do, I don't think. I'm pretty happy with how this is coming along. I need to do some work on my portfolio page anyway. I can always update the images of this that I post there!